This game was developed for Coursera Game Design and Development with Unity 2020 Specialization  course. It is a remake of another game that I developed with a friend for college.


I added the following features to the course base project:

  • New asteroid enemy that can create smaller versions of itself when destroyed
  • New mechanic in which the player must protect a planet from enemies
  • Different types of weapons with different speed, fire rate, fire multiple projectile or won't allow enemies to self clone
  • Playground level where for 60 seconds the player won't die on contact and enemies are respawn if they are all killed


Credits

Created by Miguel Brito

Download

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Windows.zip 30 MB
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MacOS.zip 40 MB

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